![]() The slides will be linked into each video description, as well as the links to documentation and other websites. Automatically renaming bones & vertex groupsĪfter finishing the series, you'll have an understanding how Python can be used to automate tasks in Blender.Introduction & copy-pasting code from Blender's UI.And the third part is yet more training videos! Yes, after the first installment, more videos were added. ![]() The second part is a series of shorter tech videos in which we look at concrete problems and their solutions. Firstly there are five training videos to teach you scripting, which already gives you a basis in Blender's Python interface. ![]() ![]() The Scripting for Artists course consists of two parts. For more detail about scripting-related changes, check the Python API sections of the Blender Release Notes. Since it's not possible to re-record the videos every time a new Blender is released, take a look at the Blender Versions page. The oldest episodes of Scripting for Artists series were made with Blender 2.78, and later episodes used the then-latest version. In effect, we let Blender click its own buttons! Blender versions For artists entering the world of 3D animation, Blender provides unrivaled access to tools and concepts you need to learn. From there we build more complex scripts that can do a lot of monkey work for us. We will start by simply copy-pasting commands from Blender's user interface into the Python console, to learn how to let Blender perform tasks by command, rather than clicking on buttons. As the title suggests, this series is aimed at artists, and not so much at people who fancy a programming career. Stüvel shows how to get started with Blender scripting.
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